Since we are part of the media department at the University of Applied Sciences Düsseldorf (HSD), research is one of the most important aspects of our work. Mixed reality technology is a rather young field of research and is constantly extending and changing, which is why there is a great number of intriguing topics to explore and questions to ask. Here we collect and present a selection of our recent and previous scientific publications.

April 2020
Marcel Tiator, Christian Geiger, and Paul Grimm
Point Cloud Segmentation with Deep Reinforcement Learning
24th European Conference on Artificial Intelligence - ECAI ’20, pp. 1–8, Santiago de Compostela, IOS Press
September 2019
Philipp Ladwig, Bastian Dewitz, Hendrik Preu, and Mitja Säger
Remote Guidance for Machine Maintenance Supported by Physical LEDs and Virtual Reality
Mensch und Computer (MUC), Hamburg
September 2019
Philipp Ladwig, and Christian Geiger
The Effects on Presence of Personalized and Generic Avatar Faces
GI VR/AR Workshop, Fulda
October 2018
Chris Zimmer, Nanette Ratz, Michael Bertram, and Christian Geiger
War Children: Using AR in a Documentary Context
17th IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Munich
October 2018
Bastian Dewitz, Philipp Ladwig, Christian Geiger, and Frank Steinicke
Classification of Beyond-Natural Interaction Techniques in Spatial Human-Computer Interaction (Poster)
6th ACM Symposium on Spatial User Interaction (SUI 2018), Berlin
October 2018
Alexander Giesbrecht, Sarah von Styp Rekowski, Bastian Dewitz, and Christian Geiger
Examining effects of altered gravity direction in Room-Scale VR (Best Paper)
15th GI VR/AR Workshop 2018
September 2018
Jochen Feitsch, and Christian Geiger
The Expanded Body - Ergebnisse einer tänzerisch-künstlerischen Intervention
Mensch und Computer 2018 Dresden
September 2018
Laurin Gerhardt, Marcel Tiator, Mitja Säger, and Christian Geiger
Walking on Sunshine – Dynamische Wetterparameter in Outdoor VR
Mensch und Computer 2018 Dresden
July 2018
Marcel Tiator, Christian Geiger, Bastian Dewitz, Ben Fischer and David Nowottnik
Venga!: Climbing in Mixed Reality (Best Demo Award)
1st International Symposium on Amplifying Capabilities and Competing in Mixed Realities
March 2018
Philipp Ladwig, and Christian Geiger
A Literature Review on Collaboration in Mixed Reality
International Conference on Remote Engineering and Virtual Instrumentation (REV), Duesseldorf
January 2018
Marcel Tiator, Fabian Büntig, and Christian GeigerMarcel Tiator, Fabian Büntig, and Christian Geiger
Dynamic Movement Monitoring - Algorithms for Real Time Exercise Movement Feedback (Best Paper Award)
4th International Conference on Information and Communication (Madeira, Portugal)
November 2017
Chris Zimmer, Daniel Drochtert, Christian Geiger, Michael Brink, and Rolf Mütze
Mobile previsualization using augmented reality: A use case from film production
SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications
November 2017
Chris Zimmer, Michael Bertram, Fabian Büntig, Daniel Drochtert, and Christian Geiger
Mobile augmented reality illustrations that entertain and inform: design and implementation issues with the hololens
SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications
November 2017
Philipp Ladwig, Christian Geiger, and Jens Herder
Towards Precise, Fast and Comfortable Immersive Polygon Mesh Modelling: Capitalising the Results of Past Research and Analysing the Needs of Professionals
ICAT-EGVE 2017 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, At Adelaide, Australia
October 2017
Bastian Dewitz, Christian Geiger, A. Giesbrecht, and F. Steinicke
HandsOnVR – Precise Tracking of Fingertips for Natural Spatial User Interaction in Virtual Environments

No publications could be found.