Virtually interactive on the move – as part of a bachelor project, a 3D simulation of a virtual kite flight was developed in the summer 2013. A real hangglider was modified in such a way that a realistic motion control in a virtual 3D world became possible. An additional possibility for immersion was created by different possibilities of multimodal user feedback, e.g. a vibration vest for haptic feedback as well as a scene and event controlled wind output. In the current semester, the prototype will be modified again to allow not only the simulation of hanggliders but also an underwater experience in the running application.